In 3d2904cdf2 we removed the code that broke
Linux USB reads into 4KiB chunks. This patch does the same for Windows. This
improves Windows "adb pull" speeds 6x in my VM. (There was no equivalent
problem with writes, so this change only affects pull speeds.)
Change-Id: If19013e5f51975f4824bf9147b7b76cebd305b96
The name "client" is somewhat misleading as it also contains the host
side adb server, but it's a part of the client binary.
Change-Id: I128b7bab213e330eb21b5010cd1fec5f7a62c8af
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941