We were dynamic_casting to UsbConnection to check for USB connections,
but the actual type was a BlockingConnectionAdapter wrapping a
UsbConnection, with the result that unplugging an inaccessible (due to
permissions) device on Linux wouldn't make the device go away.
Test: manual
Change-Id: Icb4acea5fd3c3baa9691698686213e122e898e4a
Bug: http://b/91353691
- libcxx has ETXTBSY for Windows
- adb/sysdeps/memory.h is no longer needed
Test: Build and test Windows binaries under Wine.
Change-Id: I9c27087d46c49cb25b391c4adae8d9e24724784d
Previously, read and write would return 0
on success. Now it will return the number
of bytes read/write. This is more consistent
with other usb handles and is needed in order
to handle partial packets (for fastbootd).
Update usb_write in other usb handles
to return amount written.
Change transport_usb accordingly.
Test: adb works
Bug: 78793464
Change-Id: If07ff05fbc8120343f20661475d34f4e5ff805de
This change is in preparation to allow the TCP-based transports to be
able to reconnect. This is needed because multiple threads can access
the Connection object. It used to be safe to do because one instance of
atransport would have the same Connection instance throughout its
lifetime, but now it is possible to replace the Connection instance,
which could cause threads that were attempting to Write to an
atransport* to use-after-free the Connection instance.
Bug: 74411879
Test: system/core/adb/test_adb.py
Change-Id: I4f092be11b2095088a9a9de2c0386086814d37ce
Add an implementation of std::make_unique for Windows, where we're
currently stuck with C++11, and switch some uses of new over to it.
Test: treehugger
Change-Id: I99b85f07754adda7c525243480c3e0bce9a25ce7
Rename the existing Connection to BlockingConnection, add a nonblocking
Connection, and add an adapter between the two, to enable future work
to reduce the impedance mismatch from implementing a blocking interface
on top of nonblocking primitives.
While we're here, delete A_SYNC, and remove one layer of pipes when
sending a packet (replacing it with a condition variable when using
BlockingConnectionAdapter).
Test: python test_device.py, manually plugging/unplugging devices
Change-Id: Ieac2bf937471d9d494075575f07e53b589aba20a
These checks were moved to after the read of the payload, which is too
late. Add a check before each read to avoid a heap buffer overflow.
Test: python test_device.py with x86_64 emulator, walleye
Change-Id: I86bcfaaa9004951cc52ad89af74680cf748e717d
As step one of refactoring atransport to separate out protocol handling
from its underlying connection, extract atransport's existing
hand-rolled connection vtable out to its own abstract interface.
This should not change behavior except in one case: emulators are
now treated as TCP devices for the purposes of `adb disconnect`.
Test: python test_device.py, with walleye over USB + TCP
Test: manually connecting and disconnecting devices/emulators
Change-Id: I877b8027e567cc6a7461749432b49f6cb2c2f0d7
The checksum is unnecessary. Improves adb performance by 40% on USB2.
Test: new adb works with new + old adbd, old adb works with new adbd
bug 67327728
Change-Id: I761d8a5a62deaea9bbb092ea9926b2d6d312f00d
This still doesn't work yet because libusb doesn't support hotplug on
Windows yet, but it's in the milestones for the next libusb release,
and this is enough to start poking around with the WinUSB device-side
stuff, so leave it broken for now.
Bug: http://b/68993980
Test: set ADB_LIBUSB=1; adb.exe server nodaemon aborts in the expected place
Change-Id: Icef7d46e31c847d6a8e724c6f58ae5db43673c16
OS X appears to be misreporting the maximum packet size on some
hardware. Disable this on OS X until we figure out what's going on.
Bug: http://b/65063965
Bug: https://issuetracker.google.com/70244520
Test: python test_device.py on linux with CHECK_PACKET_OVERFLOW disabled
Test: python test_device.py on darwin (but on hardware that wasn't reproducing this)
Change-Id: I57e1adfa162e40ed79f71f97af552b3f0519324e
This logic appears to be racy, and it shouldn't actually be needed, if
our devices follow the USB spec. Use libusb_set_interface_alt_setting
on device initialization as well, to add one more thing that should
reset the data toggles.
Bug: http://b/32952319
Test: python test_device.py
Change-Id: I392198af3d72c524b893e5056afa2b4617cea49c
Use CHECK_LT(foo, 1234) instead of CHECK(foo < 1234) so that failing
checks have the values emitted.
Bug: http://b/65063965
Test: adb server nodaemon
Change-Id: I094287f7c4d2d177ea216568d06e9e425a28dd96
This reverts commit f2f0b31850.
libusb seems to be causing flakiness on some machines. Disable it for
now.
Bug: http://b/62962248
Test: python test_device.py (with DeviceOfflineTest commented out)
Change-Id: Ia9de78ab772c22574cf5ca7facb78f22af6d7a71
Previously, adb was assuming a fixed maximum packet size of 1024 bytes
(the value for an endpoint connected via USB 3.0). When connected to an
endpoint that has an actual maximum packet size of 512 bytes (i.e.
every single device over USB 2.0), the following could occur:
device sends amessage with 512 byte payload
client reads amessage
client tries to read payload with a length of 1024
In this scenario, the kernel will block, waiting for an additional
packet which won't arrive until something else gets sent across the
wire, which will result in the previous read failing, and the new
packet being dropped.
Bug: http://b/37783561
Test: python test_device.py on linux/darwin, with native/libusb
Change-Id: I556f5344945e22dd1533b076f662a97eea24628e
When device goes offline, user usually has to manually replug the
usb device. This patch tries to solve two offline situations, all
because when adb on host is killed, the adbd on device is not notified.
1. When adb server is killed while pushing a large file to device,
the device is still reading the unfinished large message. So the
device thinks of the CNXN message as part of the previous unfinished
message, so it doesn't reply and the device is in offline state.
The solution is to add a write_msg_lock in atransport struct. And it
kicks the transport only after sending a whole message. By kicking
all transports before exit, we ensure that we don't write part of
a message to any device. So next time we start adb server, the device
should be waiting for a new message.
2. When adb server is killed while pulling a large file from device,
the device is still trying to send the unfinished large message. So
adb on host usually reads data with EOVERFLOW error. This is because
adb on host is reading less than one packet sent from device.
The solution is to use buffered read on host. The max packet size
of bulk transactions in USB 3.0 is 1024 bytes. By preparing an at least
1024 bytes buffer when reading, EOVERFLOW no longer occurs. And teach
adb host to ignore wrong messages.
To be safe, this patch doesn't change any logic on device.
Bug: http://b/32952319
Test: run python -m unittest -q test_device.DeviceOfflineTest
Test: on linux/mac/windows with bullhead, ryu.
Change-Id: Ib149d30028a62a6f03857b8a95ab5a1d6e9b9c4e
Add a 'host-features' command to get the features of the currently
running host adb server. Abuse it to report libusb status.
Bug: http://b/34983123
Test: adb host-features; adb kill-server; ADB_LIBUSB=1 adb start-server; adb host-features
Change-Id: I0e8d503a2dbdff9002ebb6ce8a298498a9421422
Add a libusb-based implementation alongside the existing native
implementations, controlled by the ADB_LIBUSB environment variable.
Windows will need more work for the usb driver.
Bug: http://b/31321337
Test: python test_device.py on linux/darwin, with ADB_LIBUSB=0 and 1
Change-Id: Ib68fb2c6c05475eae3ff4cc19f55802a6f489bb7
Fix broken kick_transport test, and make it not access atransport
internal variables.
Bug: 25935458
Change-Id: I91b4d32a222b2f369f801bbe3903acac9c8ea4f7
Always use LOG() for debug tracing.
Remove useless D_lock. I believe it is useless to lock just before and after fprintf.
I verified the log output both on host and on device. The output looks fine to me.
Change-Id: I96ccfe408ff56864361551afe9ad464d197ae104
First, HOST is always 0 in adbd, which matches ADB_HOST=0.
Second, HOST is always 1 when adb_main is called, which matches ADB_HOST=1.
For adb client that doesn't call adb_main, it never touches local_init(),
init_transport_registration() and fdevent_loop(). So the changes in adb.cpp,
services.cpp and transport_local.cpp do nothing with it.
As a conclusion, I think we can remove HOST and use ADB_HOST instead.
Change-Id: Ide0e0eca7468b6c3c130f6b50974406280678b2e
The reason behing this change is to increase the adb push/pull speed
with reduceing the number of packets sent between the host and the
device because the communication is heavily bound by packet latency.
The change maintains two way compatibility in the communication
protocol with negotiating a packet size between the target and the
host with the CONNECT packets.
After this change the push/pull speeds improved significantly
(measured from Linux-x86_64 with 100MB of data):
| Old push | Old pull || New push | New pull |
-----------------------------------------------------------
Hammerhead | 4.6 MB/s | 3.9 MB/s || 13.1 MB/s | 16.5 MB/s |
-----------------------------------------------------------
Volantis | 6.0 MB/s | 6.2 MS/s || 25.9 MB/s | 29.0 MB/s |
-----------------------------------------------------------
Fugu | 6.0 MB/s | 5.1 MB/s || 27.9 MB/s | 33.2 MB/s |
-----------------------------------------------------------
Change-Id: Id9625de31266e43394289e325c7e7e473379c5d8
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941