Emulator console now requires authentication; this means
'adb emu ...' commands silently fail because of it.
This CL adds an 'auth <token>' command to each user command,
making sure it won't be silently ignored.
(cherry-pick of a9e2b99a7fdd31bcd6d852c6db26fe592236a24f.)
Bug: https://code.google.com/p/android/issues/detail?id=211233
Change-Id: Id9ca4999fd2e6393cc88278eaf444243e13c0ec0
Pulls the Windows error string generation out of adb into libbase so
that it can be used by fastboot as well. Also makes a Unix equivalent
that just wraps strerror() so that upcoming fastboot error reporting
code can be platform-independent.
The intent here is just to provide a portable way to report an error to
the user. More general cross-platform error handling is out of scope.
Bug: http://b/26236380
Change-Id: I5a784a844775949562d069bb41dcb0ebd13a32bc
Now that we have a more standardized API (also available in Chromium),
switch to it. Another benefit is real error handling instead of just
killing the process on invalid Unicode.
Make UTF8ToWide()/WideToUTF8() set errno to EILSEQ on bad input. This is
the same error code that wcsrtombs(3) uses.
Update the unittest to check for EILSEQ.
Change-Id: Ie92acf74d37adaea116cf610c1bf8cd433741e16
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Always use LOG() for debug tracing.
Remove useless D_lock. I believe it is useless to lock just before and after fprintf.
I verified the log output both on host and on device. The output looks fine to me.
Change-Id: I96ccfe408ff56864361551afe9ad464d197ae104
Initial support for Unicode file/dir names. Unicode paths can be passed
on the command line, directory enumeration can enumerate Unicode paths,
Unicode paths are used for file access, and Unicode paths can be output
on the console correctly.
Also Unicode environment variable access.
Initial support for Unicode output from adb shell (which uses
adb_fwrite()). This is partial because the corner case of an
adb_fwrite() call with an incomplete UTF-8 multi-byte sequence does not
output correctly, but this should be uncommon, is better than what we
had before (*always* incorrect UTF-8 multi-byte sequences) and can be
fixed in the future.
Calls to Windows APIs with char strings were changed to pass wchar_t
strings to the FooW() variants.
For more details, see the giant comment in sysdeps_win32.cpp.
https://code.google.com/p/android/issues/detail?id=8185
Change-Id: I7ebf6713bb635638b986ccee97b354428837c9c5
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The reason behing this change is to increase the adb push/pull speed
with reduceing the number of packets sent between the host and the
device because the communication is heavily bound by packet latency.
The change maintains two way compatibility in the communication
protocol with negotiating a packet size between the target and the
host with the CONNECT packets.
After this change the push/pull speeds improved significantly
(measured from Linux-x86_64 with 100MB of data):
| Old push | Old pull || New push | New pull |
-----------------------------------------------------------
Hammerhead | 4.6 MB/s | 3.9 MB/s || 13.1 MB/s | 16.5 MB/s |
-----------------------------------------------------------
Volantis | 6.0 MB/s | 6.2 MS/s || 25.9 MB/s | 29.0 MB/s |
-----------------------------------------------------------
Fugu | 6.0 MB/s | 5.1 MB/s || 27.9 MB/s | 33.2 MB/s |
-----------------------------------------------------------
Change-Id: Id9625de31266e43394289e325c7e7e473379c5d8
Add missing \n to uses of legacy D() macro. This should make the legacy
logging easier to read (and harder to miss important stuff).
On POSIX, use gettid() from libcutils instead of pthread_self() so that
the output shows a more reasonable number instead of a pointer value.
This should be ok since libbase's logging already uses gettid().
Win32:
Don't let the Win32 last error get overwritten by API calls after the
original error'ing API. When encountering an unknown error, log the
specific error code.
Change-Id: Ib8f72754efa7ba895d2f1cd914251fec2a1d894c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
One of my build aliases doesn't play nice with USE_MINGW=1, so my build lied to me. Will revert until I fix it up.
This reverts commit 459df8f3a1.
Change-Id: I7905c5ae5ee85fb2d228ce63d81c79f140998c18
Apparently there are two classes of this warning in clang.
-Wformat-security is only emitted for cases of
`func(nonliteral_fmt_string)` (no args), and -Wformat-nonliteral is
emitted for cases *with* arguments. For whatever reason, the latter
isn't included in -Wextra and must be manually enabled.
To make this more easily portable to Windows, move the existing
gnu_printf/__printf__ decision into base/macros.h as ATTRIBUTE_FORMAT.
Change-Id: I3b0990e1d1f0a2e9c13b32f5cd60478946cb5fc6
Document the differences between adb_*() and unix_*() in the function
prototypes in sysdeps.h. See the file for the details (CR/LF
translation, well-known file descriptors, etc.).
Fix adb_read(), adb_write(), and adb_close() calls that should really be
unix_read(), unix_write(), and unix_close(). Note that this should have
no impact on unix because on unix, unix_read/unix_write/unix_close are
macros that map to adb_read/adb_write/adb_close.
Improve sysdeps_win32.cpp file descriptor diagnostic logging to output
the name of the function that was passed a bad file descriptor.
Change-Id: I0a1d9c28772656c80bcc303ef8b61fccf4cd637c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Instead of defining and undefining NOGDI:
1. Always #include "base/logging.h" after #include <windows.h>.
Unfortunately, I could not find an easy way to give the user a
warning/error if they include in the wrong order.
2. base/logging.h does #undef ERROR to undefine the evil ERROR macro
that is from another era and probably a bad idea to begin with.
Change-Id: I995d89620611e849af9d7ec47eb55fc0512377f2
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The issue is that adb uses fopen() with "e" (presumably to open the file
with O_CLOEXEC), but that flag causes MSVCRT.DLL to return an error. So
when adb_auth_host.cpp goes to read or write the adbkey files, it fails.
The quick fix is to not use the "e" option on adb host code since it
isn't necessary there, compared to adbd.
An alternative fix would be to have a fopen() wrapper on Windows that
filters out the "e" option.
Change-Id: I7d8ba2847dab0ed558ffe156e79093251eb253c9
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The adb emu command was never working because the socket connection to
the emulator was closed without reading all of the data that the
emulator sent. On Windows, this caused the emulator's recv() call to
error-out, so it never got the command that was sent.
Before settling on this fix, I also experimented changing the arguments
to the socket shutdown() call and that didn't seem to help. I also tried
removing the call to shutdown() and that didn't help. So that should
rule out shutdown() as the problem. One experiment that helped was
delaying before calling adb_close(), but that is of course fragile and
doesn't address the real issue, which is not closing the socket until
the commands have been read.
https://code.google.com/p/android/issues/detail?id=21021
Change-Id: I8fa4d740a2faa2c9922ec50792e16564a94f6eed
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941