Some of the flex pixel formats are software-only. Move them to
graphics-sw.h to identify files that use them.
Bug: 70526789
Test: builds
Change-Id: I42757af810028f53bb6389c637a00c493041a4fb
Rather than constantly updating the one file as HAL change,
have a header per version. For now, the old file just includes
the new ones, until all the usage of graphics-base.h can be
cleaned up.
Bug: 66900669
Test: build
Change-Id: I396ce24f8e62b52c129a2b276698e4f00b1993f7
Bug: 33241851
Test: No changes for modules not using VNDK. For compiling with VNDK,
add libsystem_headers as dependency for using these headers
Change-Id: I2acce0ab771e10ac83461c2f931e2c19e922089e