Update to handle the new optimized way that libunwind works.
In addition, a small refactor of the BacktraceMap code.
A few new tests of for good measure.
Change-Id: I2f9b4f5ad5a0dfe907b31febee76e4b9b94fb76f
This includes removing the map_info.c source and replacing it with the
BacktraceMap class to handle all map related code.
Change all callers of libbacktrace map functionality.
Also modify the corkscrew thread code so that it doesn't need to build
the map twice (once in the corkscrew format and once in the libbacktrace
format).
Change-Id: I32865a39f83a3dd6f958fc03c2759ba47d12382e
We're seeing major stack trace generation performance
regression and want to find out whether it's libunwind.
Bug: 12181612
Change-Id: I3866ea956859f5cbdfe4f1ee6f20a2b6d39962c4
The old code was essentially trying to be C++ in C and was awkward. This
change makes it all objects with a thin layer that C code can use.
There is a C++ backtrace object that is not very useful, this code will
replace it.
This change also includes moving the backtrace test to a gtest, and adding
coverage of all major functionality.
Bug: 8410085
Change-Id: Iae0f1b09b3dd60395f71ed66010c1ea5cdd37841
This library will be used to abstract away getting backtrace
data from how it is implemented. This is the first step to
replacing libcorkscrew with libunwind.
Bug: 8410085
Change-Id: Ie8f159e96a055d378e1ddc72d40239fba4cf52b7