libpixelflinger: Avoid using x18 register in blend implementation.
Instead, use x15 which is one of the available temporary registers. Bug: 112907825 Test: test-pixelflinger-arm64-t32cb16blend Change-Id: Icfcaae1d8163880eddc2862af92e5636a03d8b52
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@ -49,7 +49,7 @@
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* upper 16-bit pixels in DREG into FB
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*
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*
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* clobbered: w6, w7, w16, w17, w18
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* clobbered: w6, w7, w15, w16, w17
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*
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*/
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@ -73,8 +73,8 @@
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add w16, w6, w16, lsr #8
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cmp w16, #0x1F
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orr w17, \FB, #(0x1F<<(16 + 11))
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orr w18, \FB, w16, lsl #(16 + 11)
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csel \FB, w17, w18, hi
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orr w15, \FB, w16, lsl #(16 + 11)
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csel \FB, w17, w15, hi
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// green
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and w6, \DREG, #(0x3F<<(16 + 5))
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lsr w17,w6,#(16+5)
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@ -84,8 +84,8 @@
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add w6, w16, w6, lsr #8
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cmp w6, #0x3F
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orr w17, \FB, #(0x3F<<(16 + 5))
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orr w18, \FB, w6, lsl #(16 + 5)
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csel \FB, w17, w18, hi
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orr w15, \FB, w6, lsl #(16 + 5)
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csel \FB, w17, w15, hi
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// blue
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and w16, \DREG, #(0x1F << 16)
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lsr w17,w16,#16
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@ -95,8 +95,8 @@
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add w16, w6, w16, lsr #8
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cmp w16, #0x1F
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orr w17, \FB, #(0x1F << 16)
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orr w18, \FB, w16, lsl #16
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csel \FB, w17, w18, hi
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orr w15, \FB, w16, lsl #16
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csel \FB, w17, w15, hi
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.else //Blending even pixel present in bottom 16 bits of DREG register
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@ -109,8 +109,8 @@
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add w16, w6, w16, lsr #8
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cmp w16, #0x1F
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mov w17, #(0x1F<<11)
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lsl w18, w16, #11
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csel \FB, w17, w18, hi
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lsl w15, w16, #11
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csel \FB, w17, w15, hi
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// green
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@ -121,8 +121,8 @@
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add w6, w16, w6, lsr #(5+8)
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cmp w6, #0x3F
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orr w17, \FB, #(0x3F<<5)
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orr w18, \FB, w6, lsl #5
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csel \FB, w17, w18, hi
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orr w15, \FB, w6, lsl #5
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csel \FB, w17, w15, hi
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// blue
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and w16, \DREG, #0x1F
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@ -132,8 +132,8 @@
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add w16, w6, w16, lsr #8
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cmp w16, #0x1F
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orr w17, \FB, #0x1F
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orr w18, \FB, w16
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csel \FB, w17, w18, hi
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orr w15, \FB, w16
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csel \FB, w17, w15, hi
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.endif // End of blending even pixel
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