69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
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/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "base/parseint.h"
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#include <gtest/gtest.h>
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TEST(parseint, signed_smoke) {
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int i;
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ASSERT_EQ(false, android::base::ParseInt("x", &i));
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ASSERT_EQ(false, android::base::ParseInt("123x", &i));
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ASSERT_EQ(true, android::base::ParseInt("123", &i));
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ASSERT_EQ(123, i);
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ASSERT_EQ(true, android::base::ParseInt("-123", &i));
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ASSERT_EQ(-123, i);
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short s;
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ASSERT_EQ(true, android::base::ParseInt("1234", &s));
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ASSERT_EQ(1234, s);
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ASSERT_EQ(true, android::base::ParseInt("12", &i, 0, 15));
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ASSERT_EQ(12, i);
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ASSERT_EQ(false, android::base::ParseInt("-12", &i, 0, 15));
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ASSERT_EQ(false, android::base::ParseInt("16", &i, 0, 15));
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}
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TEST(parseint, unsigned_smoke) {
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unsigned int i;
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ASSERT_EQ(false, android::base::ParseUint("x", &i));
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ASSERT_EQ(false, android::base::ParseUint("123x", &i));
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ASSERT_EQ(true, android::base::ParseUint("123", &i));
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ASSERT_EQ(123u, i);
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ASSERT_EQ(false, android::base::ParseUint("-123", &i));
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unsigned short s;
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ASSERT_EQ(true, android::base::ParseUint("1234", &s));
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ASSERT_EQ(1234u, s);
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ASSERT_EQ(true, android::base::ParseUint("12", &i, 15u));
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ASSERT_EQ(12u, i);
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ASSERT_EQ(false, android::base::ParseUint("-12", &i, 15u));
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ASSERT_EQ(false, android::base::ParseUint("16", &i, 15u));
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}
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TEST(parseint, no_implicit_octal) {
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int i;
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ASSERT_EQ(true, android::base::ParseInt("0123", &i));
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ASSERT_EQ(123, i);
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unsigned int u;
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ASSERT_EQ(true, android::base::ParseUint("0123", &u));
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ASSERT_EQ(123u, u);
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}
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