# config.mk # # Product-specific compile-time definitions. # # The generic product target doesn't have any hardware-specific pieces. TARGET_NO_BOOTLOADER := true TARGET_NO_KERNEL := true TARGET_CPU_ABI := x86 TARGET_ARCH := x86 TARGET_ARCH_VARIANT := x86 TARGET_PRELINK_MODULE := false # The IA emulator (qemu) uses the Goldfish devices HAVE_HTC_AUDIO_DRIVER := true BOARD_USES_GENERIC_AUDIO := true # no hardware camera USE_CAMERA_STUB := true # Enable dex-preoptimization to speed up the first boot sequence # of an SDK AVD. Note that this operation only works on Linux for now ifeq ($(HOST_OS),linux) WITH_DEXPREOPT ?= true WITH_DEXPREOPT_BOOT_IMG_AND_SYSTEM_SERVER_ONLY ?= false endif TARGET_USES_HWC2 := true NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3 # Build OpenGLES emulation host and guest libraries BUILD_EMULATOR_OPENGL := true # Build partitioned system.img and vendor.img (if applicable) # for qemu, otherwise, init cannot find PART_NAME BUILD_QEMU_IMAGES := true # Build and enable the OpenGL ES View renderer. When running on the emulator, # the GLES renderer disables itself if host GL acceleration isn't available. USE_OPENGL_RENDERER := true TARGET_USERIMAGES_USE_EXT4 := true BOARD_SYSTEMIMAGE_PARTITION_SIZE := 2147483648 BOARD_USERDATAIMAGE_PARTITION_SIZE := 576716800 TARGET_COPY_OUT_VENDOR := vendor # ~100 MB vendor image. Please adjust system image / vendor image sizes # when finalizing them. BOARD_VENDORIMAGE_PARTITION_SIZE := 100000000 BOARD_VENDORIMAGE_FILE_SYSTEM_TYPE := ext4 BOARD_CACHEIMAGE_PARTITION_SIZE := 69206016 BOARD_CACHEIMAGE_FILE_SYSTEM_TYPE := ext4 BOARD_FLASH_BLOCK_SIZE := 512 TARGET_USERIMAGES_SPARSE_EXT_DISABLED := true BOARD_SEPOLICY_DIRS += \ build/target/board/generic/sepolicy \ build/target/board/generic_x86/sepolicy