qahw_api: increase sleep duration for 5sec to optimize power
- Close socket fd to fix test app hang issue and increase the poll time from 5msec to forever. - Increase the sleep duration to 5sec to optimize power. Change-Id: Ia3ce0121547d65617b52496b7cb6e37ef05c6ce3
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2017-2018, The Linux Foundation. All rights reserved.
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* Copyright (c) 2017-2019, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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@ -135,6 +135,11 @@ typedef struct trnscode_loopback_config {
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transcode_loopback_config_t g_trnscode_loopback_config;
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static int poll_data_event_exit()
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{
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close(sock_event_fd);
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}
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void break_signal_handler(int signal __attribute__((unused)))
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{
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stop_loopback = true;
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@ -492,9 +497,8 @@ void process_loopback_data(void *ptr)
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fds.fd = sock_event_fd;
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fds.events = POLLIN;
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fds.revents = 0;
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/* poll wait time modified from wait forever to 5 msec to
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avoid keeping the thread in hang state */
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i = poll(&fds, 1, 5);
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/* poll wait time modified to wait forever */
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i = poll(&fds, 1, -1);
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if (i > 0 && (fds.revents & POLLIN)) {
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count = recv(sock_event_fd, buffer, (64*1024), 0 );
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@ -674,8 +678,8 @@ int main(int argc, char *argv[]) {
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(void *) process_loopback_data, NULL);
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fprintf(log_file,"\nMain thread loop\n");
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while(!stop_loopback) {
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usleep(100*1000);
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play_duration_elapsed_msec += 100;
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usleep(5000*1000);
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play_duration_elapsed_msec += 5000;
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if(play_duration_in_msec <= play_duration_elapsed_msec)
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{
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stop_loopback = true;
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@ -686,6 +690,7 @@ int main(int argc, char *argv[]) {
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fprintf(log_file,"\nMain thread loop exit\n");
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exit_transcode_loopback_test:
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poll_data_event_exit();
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/* Wait for process thread to exit */
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while (!exit_process_thread) {
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usleep(10*1000);
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